Official Announcement of the Dark Mysteries Modification
Recently, I shared some information here about the new (enhanced) version of Dark Secrets, and now the author has made an official announcement on his YouTube channel.
Since the author is Polish, everything is in Polish, but you can enable subtitles with automatic translation or simply read this article, where I will highlight the most important details below.
Key Information from the Announcement
The author states that he has a deep connection with this modification, which is why he decided to work on Dark Mysteries.
This version will be based on version 2.02 – the latest version, to which I recently transferred the Czech translation from Gothicz.net and manually completed the rest using DeepL. The version available on Gcz.net is still the older one, not 2.02.
Main Goals
Balancing the economy in the modification
Adjusting the difficulty level
Slight story adjustments
Around 100 quests have already been written
The game design document with ideas and other details spans 13 pages
Fixing 25 quests with errors
Various small and big changes to prevent players from blocking quests
Core Adjustments
No more Ore Potion
Teacher adjustments
Economy tweaks: different recalculations when selling items
Trade restrictions: not every merchant will buy everything
Weapon and damage system balance
Ranged weapons now receive a Dexterity bonus
Additional critical damage scaling with skill development
Possibility to create equivalents of Uriziel
Additional magic damage scaling
What's Left to Do?
Final mini storyline
Completing the initial weapon balance
Enemy resistances balancing
Pickpocketing implementation
Release Date?
The optimistic estimate is:
Closed testing in April
Full release in May
However, delays are possible. Additionally, the translation into Czech or English will also need to be done by someone.
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