Take this information with a grain of salt – there is no guarantee that this will ever be released. It is still a very fresh development and is currently being discussed only on one Polish Discord server.
It looks like a new version of the **Dark Secrets** mod by **bezymienny111** is in the works. As far as I know, there is no official description yet, only a **Dev Diary** on Discord. However, I wanted to let you know that a potential **new and improved version of Dark Secrets** might be coming in the future.
Here is the translated **original Dev Diary** from the creator:
---
**1# Dev Diary (21.01.2025)**
Dev Diary covering topics I have worked on or completed recently:
• **Trade modifications (using AFSP)**
o Automatic transaction settlements with merchants without manually adding ore.
o Specific merchants now only buy goods that interest them.
o Different value multipliers for different types of goods.
• **Blacksmithing improvements**
o **New teacher: Huno**
o The forging dialog now displays the required materials along with the amount owned and highlights them in **green/red**.
o Added **5 new Dexterity-based weapons** that can be forged using **Huno’s blueprints**.
• **Uriziel is now available as a one-handed sword and a bow.**
• **Dexterity-based damage scaling added to ranged weapons.**
• **Changes to teachers – removed learning limits for attributes from Chapter 3 onward** (to eliminate worries about bonuses).
• **Adjustments to weapon stats and requirements.**
• **% weapon mastery now provides an additional bonus to critical hit chance.**
• **Ore drink has been removed.**
• **Started changes to the Old Camp as part of the "Farewell to the Colony" and "Old Camp Cleanup" storylines.**
---
**2# Update 28.01.2024**
• **"Farewell to the Colony" and "Old Camp Cleanup" storylines implemented – ready for testing.**
• **Fixes to bandit behavior and Quentin’s camp – ready for testing.**
---
**3# Update 03.02.2025**
• **Added a display showing how many quests (reputation points) are needed to join a camp.**
• **Improved display of new journal entries and notifications for new quests.**
• **Added a requirement for joining the Sect – you must progress in the Fanatic storyline.**
• **Removed Crawler’s special attacks – their web was too strong/lethal, and the poison had a high risk of bugs.**
• **Added the option to reforge Shergar’s sword into a one-hander via Anghar’s dialogue.**
• **Xardas’ golems now spawn only after a dialogue with Saturas (to prevent early access to powerful items).**
• **The corpse for Melkor’s quest now only appears after the relevant dialogue (to prevent early access to powerful armor in the cave).**
• **Added a minimum weapon damage value (5 points).**
• **Attempted fix for giant skeletons dropping weapons (returned them to normal size, suspected model scaling issue).**
---
**5# Mini-Update 15.02.2025**
• **Mini-storyline "The Last Battle of the Orc Hunters" – ready for testing.**
• **Uriziel added as a crossbow.**

Comments