OTHELLO MOD 3.0 Update
So we have here after one year of work a new update for Othello mod (Othello Mod 3.0), since I haven't found any official Changelog (list of changes) anywhere, I will highlight here a few things to look forward to in the new version.
- New hard difficulty (5 points per level, alternate enemy AI)
- Option to play as GURU
- New stats layout
- Added a new path for the Almanac quest (Goblin Cave)
- Redesigned path to the old mine
- Changes to learning magic circles
- Thumbs now require Vitality attribute ( you can play the new Tank build with Vitality + Strength this way)
- Rapiers have a unique Dexterity bonus - the more Dexterity you have the more skill you have with the weapon
- New dungeon added
- Bug fixes
- Map and location improvements
- Quality of life improvements to common oracles
- Improved and changed balance
and many other things
There are about 385 lines of new stuff in the New version that I've manually translated, please if anyone finds something I missed or any bugs, you can report them here (in English I've already fixed a few things from the last version that I came across - https://discord.com/channels/698176261813567628/1193163126401671168¨
Othello mod download here - https://drive.google.com/drive/folders/1tvmmToOXi9w88Q_OO4ao2xbp7E_TZ1r7
Czech download here - https://drive.google.com/drive/folders/1wOtH-OPBq_Oh31D0PKtmSsgZ2SVWazfe
English Version (Google translate) - https://drive.google.com/drive/u/2/folders/1Kx3Qjo7ITvkmQcw9byOr-RJ8nc0QHRUu
Don't forget to install by following the instructions here and you can also find writings and tutorials here- https://discord.com/channels/698176261813567628/1121565223279665263
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