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Gothic 1: Othello Mod 3.6.11 - Merchant Adjustments

Writer's picture: F0rtunoF0rtuno

Sometimes players have a problem with weapons in the middle of the game, when merchants in camps cannot offer players' preferred weapons. For example, in Saradoc's pass, he was looking for one-handed swords, but Darrion only had one-handed maces. I want to maintain the distinction between camps (I'm talking about weapons).


Changes:


- The old camp now trades one-handed axes and swords and two-handed swords.

- The new camp now trades one-handed maces and axes and two-handed axes.

- The swamp camp now trades in one-handed maces and swords and two-handed swords.



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