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Writer's pictureF0rtuno

Gothic 1: Othello Mod - Update 3.6.10

[fix] Corrected several typos.

[fix] Correctly displays the ore cost when learning talents.

[fix] Displays the message for the talent learned in the case of (acrobatics, sneaking).

[fix] Fixed conditions with Corristo.

[fix] It is no longer possible to challenge Jack in the arena indefinitely.

[fix] Fixed sleeping routine for fire mages in the Old Camp.

[fix] Schema: Composite bow correctly displays ingredients.

[fix] Updated journal entry when learning blacksmithing.

[fix] Updated journal entry when learning archery.

[fix] Cooking - Scrambled eggs: correctly displays ingredients when cooking.


[adjusted] Increased the number of chest combinations from 4 to 6.

[adjusted] Fried meat: increased restored health points from 12 to 14.

[adjusted] Berries: decreased restored health points from 11 to 8.

[adjusted] Bronze chest contains better items.

[adjusted] Some foods using permanent plants have been removed from the game (they can still be purchased).


[buff] Huno received several ore nuggets of each type for trading.


[nerf] Cooking: Recipes: cost for permanent bonus increased from 125 to 200 ore nuggets.

[nerf] Cooking: Foods: cost for permanent bonus increased from 400 to 600 ore nuggets.


Alchemy:

[buff] Recipes for permanent potions have been reduced from 1000 to 400 ore nuggets.

[buff] Recipe for: Fire Nettle and Sun Herb Potion has been reduced from 140 to 100 ore nuggets.

[buff] Recipe for: Mana Herb and Healing Herb has been reduced from 180 to 120 ore nuggets.


Sneaking:

[adjusted] Increased the detection range of sleeping animals from 800 to 1000 units.

[adjusted] Sneaking now works on sleeping animals and reduces detection to 500 units!


[new] Talents: Lockpicking and pickpocketing:


fixed the learning source code for Fingers and Wedge,

adjusted the ore costs by reducing them from:

250/500/750 => 150/450/900


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