Repairs
- [Correction] Sun herb and fire nettle were worth more than they should have been.
- [Correction] Ian's quest is displaying the gears correctly.
- [Correction] two-handed weapons under vitality have attack range in the description.
- Fix] now you can't be recruited to bandits before delivering Diego's list (doesn't make sense).
Vegetation
- Value of fire nettle and sun herb reduced from 5 nuggets to 4.
- Mana herb and healing herb: reduced value from 15 nuggets to 8.
Weapons for vitality
- Battle Hammer:
[Bonus removed] Critical Strike Chance +4%.
[Added bonus] Restores % of maximum Health when advancing +25%.
- Knight Leader:
[Fixed] No longer grants HP points for kills +2.
[Removed bonus] Critical strike chance +7%.
[bonus removed] All defensive resources +10.
[added bonus] Physical Defense Bonus +12.
[bonus added] Magic Resistance Bonus +8
Vitality weapons dominate the warrior class, so I'm weakening the critical strike chance to highlight their weakness as well.
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