top of page
Search
Writer's pictureF0rtuno

Gothic 2: New Balance - Road of Trials (Plugin in development)

We wanted to implement some thoughts and ideas on a new difficulty (plugin), where the player will need to think and plan their progression more carefully.


  • The difficulty is aimed solely at very experienced players.

  • It will be available as a separate plugin.

  • The plugin will be compatible with any difficulty.

  • The plugin will be compatible with any SnC

  • The plugin will be compatible with Wrath of Beliar.

  • There will be around 35–50 points on the list of changes.

  • On this difficulty, there won’t be exaggerated % increases to enemy health or anything like that (with a few exceptions).

  • Some locations will be locked by chapters, so it will no longer be possible to overlevel and defeat everyone in Chapter 2.

  • There will be a resource scarcity, such as herbs and scrolls.

  • There might be special features regarding enemies (changes in behavior), but that hasn’t been decided yet.

  • The divine gifts that normally boost stats will be changed.

  • Several significant innovations will be introduced (no spoilers for now).

  • There will be no options for easing the difficulty or personal customization.

  • Many specific points aren’t mentioned yet; everything will be revealed once implemented.


  • Release date: October+.

  • A new game will be required.


The plugin will block any mods/mini-patches/patches. Even simple patches may not work. Exceptions will only be made for inventory-related plugins and other plugins that do not affect gameplay or the game world. Auto-loot, locators, patches removing magic circle restrictions, randomizers, and Mage Rebalance will not be supported by the plugin.



57 views0 comments

コメント

5つ星のうち0と評価されています。
まだ評価がありません

評価を追加
bottom of page