Fregyal and Skip no longer attack turtles.
Mercenaries now react to enemies correctly and attack monsters in groups.
The hero now gains experience if an enemy dies from a fall (as long as the hero has hit them at least once).
Monsters can no longer jump off ledges – (removed due to FPS drops).
When attempting to start a dialogue with an NPC who is busy (smithing, mining, etc.), the NPC will stop their work and turn towards the player. The player will have time to use an interactive object instead of the NPC.
Fixed minor bugs.
Bug fix: Militia, Paladins, Scouts, and Demon Hunters can now pick up items in the militia's smithy room.
A theft reaction has been added in the militia's sleeping quarters. Militiamen can no longer steal. This is a preparation for a future location where chests will be present. Paladins can inspect chests.
Fixed an issue with new runes when using "Gothic 1" style controls.
Fixed several issues related to new runes.
Fixed a problem with some visual effects of new runes.
Some balance adjustments to new runes.
Improved the save menu. The "Save Game" menu now appears instantly without delay. Previously, players sometimes had to wait 1–2 seconds, which could lead to accidentally clicking "Load Game."
March 14, 2025 - Fix
Monsters can no longer jump off ledges – disabled. This feature caused FPS drops of 30–60%.

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