1. Text corrections.
2. Corrected text in the description of the Black Mage runes.
3. Corrected journal entries for the quest "Sleeper's Temple".
4. Fixed a bug with the non-functioning "Vampirism" rune of the 3rd level Dark Knight.
5. Added a visual effect of blood when an arrow or dart hits a living target (human or animal). This effect can be turned off by setting bShowArrowBloodEffect=0 in the gothic.ini file.
6. In the initial valley at Lester, the boars have been replaced by rats. Wild boars often fell from the rocks into the valley due to their size (new game required).
7. Fixed a bug where Raven was not taking poison damage (and other special damage).
- People who support me on Patreon are now all credited on tombstones in the game with their role (tier). (Czech Translation)
Yorumlar