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Gothic 2: New Balance - Update 27.11.2024 and 30.11.2024

27.11.2024


  • Fixed an issue with stunning that in some cases caused an infinite animation loop before the stun.

  • In the orc city, learning to use orc weapons costs 10 points, and with the orc shaman in Chapter 1, it costs 15 points.

  • Learning to use orc weapons now requires at least 30% proficiency with two-handed weapons.

  • Nix's wolf (Fang) now disappears immediately after completing the quest to save him.

  • Allies who are unconscious are no longer targeted by the hero.

  • Fixed the damage of dual weapons for Sid's skeleton.


Fixes in the "Path of the Damned" plugin:

  • Fixed an issue with strafing for the fistfight warrior.


30.11.2024


(If you are wearing any of the armor listed below, remove it before installing the patch!)


  • The "Ring of Water" armor has been enhanced, both versions.

  • Steel armor has been enhanced, both versions.

  • The reforged armor of the Brotherhood Guardians now has correct protection.

  • The heavy armor of the Brotherhood Guardians now has correct protection.

  • In SnC mods, the required % of two-handed weapon mastery for learning to use orc weapons has been reduced. In the orc city, it can now be learned without mastery requirements.

  • Fixed damage from dual weapons for other Summoner skeletons.

  • The Claymore now requires 20 less strength (two-handed sword).

  • Minor splash damage issues have been fixed.

  • Fixed an issue preventing the execution of combinations at low FPS in Gothic 2 controls.



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