NOTE: It is possible that changes to the Summoner may require starting the game from the beginning.
1. Fiex bug with dialog - Scout class
2. The Gold Mine in Miner's Valley is now guarded by weaker skeletons.
3. Fixed a bug with black tentacles (sometimes the liver would not fall out because of this), it will only be fixed in new locations.
4. Changed magic swords and staffs, the amount of intelligence and damage dealt by staffs is now higher than magic swords.
5. Fixed the amount of mana needed for battle totems, they were consuming more mana than needed for normal monsters.
6. Fixed the stats of the intelligence fields used, now shows the correct amount of buff.
7. Changes to Summoner: (by DK_Skull)
- Split one pumpable aura rune into different aura runes that can be turned on and off separately.
- Reduced the mana consumption of aura runes, but added a mana cost when activating them.
- Introduced a new armor piercing aura for undead.
- Introduced a healing rune for undead that consumes the hero's health.
- Adjusted the parameters of summoned undead (reduced for all but archers).
- Shifted the intelligence thresholds for summoned undead runes, now it is no longer possible to get the last level of the army of darkness so easily.
- Undead regeneration, which was on the first aura, is now a separate skill.
- The skill that dealt additional damage to undead has been removed.
- Slightly reduced the power of the skill that redirects damage to undead.
- Instead of reducing mana cost per aura, introduced skills that reduce mana cost for all auras simultaneously and reduce mana cost for summoned undead.
- Instead of a skill granting an additional 15 points of damage, an improved Armor-Penetrating Aura has been introduced.
- The cost of Health Gifts has been halved.
- Fixed a damage scaling bug with the Army of Darkness Archer.
- Removed all weapon and spell damage drawbacks in combat as this was a bug.
Manually translated the new 70 lines brought by the update and uploaded new Czech correcting bugs in bulk (impacting about 600 dialogues etc).
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