Changes:
- Changes to some chests that are related to the quest and previously caused problems in the game. They have been given a new function and should now be able to be opened with the key.
- Fixed animations of orcs not falling after combat, but remaining standing.
- Khorinis: Fixed the names of the Thorben and Boltar trademarks. It was confused.
- Khorinis: Fixed a bug in Bosper's dialogue when you want to learn "Remove tendons", which was not possible. The wrong condition was entered.
- Khorinis: If you want to upgrade your bow in Bosper, the journal will now show what you need.
- Khorinis: In Lobart's court, the dragon tentacle now comes into play if you've received a command from Eddy to forge a robber's axe.
- Khorinis: The "Among Thieves" questline now has an additional quest, more rewards and EXP, so it should now be just as valuable as the alternative "Thieves Guild" questline.
- Varant: Dylan's Chest on a small island: Fixed a bug with Dylan's Chest. The waypointer fell through the net. Interaction with the lock was therefore impossible.
- Varant: The treasure above the cave with the spring should now be easier to dig. Sometimes objects get under the net.
- Vengard: In the city, it should be possible to open the chest in the second house on the right.
- Khorinis/Mountain Valley: Fingers' chest with red should now trigger when you open his map. The contents of the chest now contain better rewards.
More here - https://www.myrtana.net/odyssea-1
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