Hello.
While the writers are writing some interesting plots for the Khorinis location (more on that later), let's summarize a little overview of the main works and changes that have been made to this location. There will be similar reports for each area in the future. My work is based on making things look more logical and realistic, as well as the requirements of the script. But the points of interest themselves are also necessary to make the world interesting for the player to explore.
Here's the full report on the remaster of Khorinis:
---------Mapa----------
1. Numerous edits to all meshes and texturing:
Fixed texture smearing where it was needed.
Removed a large number of unnecessary triangles.
Added missing parts of meshes.
2. Added new texture materials, including transitions.
3. New paths have been added.
4. The city now has its own cemetery with a crypt, in a unique location.
5. New mills have been added for individual farms.
6. A new mill has been added for Onar's farm, highlighting its status.
7. The passage to the Miner's Valley has been modified and is now a really serious fortification.
8. New caves have been added, including underwater caves.
9. A military fortress has been created.
10. 2 new fortresses were created.
11. The fire mages now have a crypt.
12. The dragon storm cave has been given to the crocodiles, the sword itself will be moved to another location.
13. There are now 4 circles of stones (as well as ornaments) in Khorinis, instead of the previous 3.
14. Added a new valley behind the black troll.
15. Khorinis has been expanded a bit, with new quest areas and points of interest added.
16. Added an area near Lobart, there is also a passage to new areas.
17. Slight improvements to the estates.
18.
----------Město--------—
19. Various minor improvements to the city.
20. Minor changes to the harbor layout.
21. Lehmar got a new house and moved to another location.
22. The temple of Vatras is now occupied by the Venerable Daron, and proper rooms have been added to the temple for him and the novices.
23. Khorinis now has an observatory.
24. The property of a new organization has appeared in the city.
25. A new gallery, Esmeralda (Could have been seen before), has been added and recently improved some more.
26. The city barracks were remodeled and expanded.
27. Added a room for the empty house in the upper district, it will house a new interesting character.
----------Klášter--------—
28. The monastery has also undergone various changes.
29. Added a new building with cells, for representatives of the new fire mage structure "Inquisition".
30. Now there will no longer be questions about where the wine comes from, as vineyards have been added "Pride of the Monastery".
31. Also, the monastery now has a garden.
32. New rooms have been added.
33. The chapel of Isgaroth has changed location (Could have been seen earlier).
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34. The decoration of all town buildings, farms and other dwellings was redesigned and the lighting inside them completely redesigned.
Actually, that's not all, but we can say the main points. In addition, the whole location has been given a new look by filling it with objects and vegetation.
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