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Gothic 3: Modpack Union+ 1.2.3

We have a new version of the modpack, with all the changes, but for now the English version has not been updated to the new version, so functionality is not certain.


Description of changes:


The update fixes many known bugs in the mods. There is now the ability to enchant weapons, use two-handed weapons in one hand and much more.....


Conquest


The opportunity to donate warm clothing to one of Zuben's wives.

Opportunity to strengthen copper after the player brings a blacksmith to Reddock.

New quest in Silden.

The game starts at sunset.

New rewards for hunting nomads in Braga and Ben Erai.

Removed the aftermath of the Bollock orc patrol's attack on the druid Runak.

After installing Consequences and selecting No Consequences, the orc patrol near the druid Porgan no longer becomes hostile to the player.

Fixed a bug causing missing skins on dark logs near Braga.


ThiefQuest


The Crown of Wisdom now gives a debuff.

When procrastinating on stealing Tjalf, the player does not get another chest key.


MagicWeapons


Added the "Enchantment" perk. Using special stones, the player can enchant one of the three elements on almost any sword: fire, ice, energy.

Lightning spell increases damage by 50. Shields can also be enchanted, increasing their protection against the chosen element. Rune weapons can be enchanted with more than one element. Attributes: forged, sharpened, blessed, etc. disappear when the spell is cast.

Added "One-handed grip" property. With this skill, you can change the grip of a two-handed weapon to one-handed at any time. Changing your grip reduces the damage dealt by the weapon. The grip can only be changed on two-handed swords.

The old magic weapons from this mode have been removed from the game. The player will be able to find elemental stones where they used to be.

The "One-Handed Hold" benefit requires the "Two-Blade Combat" skill.



LTM


Fixed a bug that caused potions to not be displayed in the running Cape Dun.


TeleportNPC


The player can allow the companion to automatically teleport behind the player if it has a teleportation stone to the target. Automatic teleportation can be enabled or disabled.

The player can send the companion to his location if he has a teleportation stone to the target. The companion teleports to the destination and leaves the group.

Most companions acquire teleportation stones to their locations from the beginning of the game.



Teleport stones


A teleportation stone has been added to the Deer Platform.


LimitedStatues


A new modification that makes the game more difficult. When the max life/endurance/mana reaches 250, the cost to increase it increases by 2 times. When the value reaches 500, the player won't be able to increase it with a Charm.


ImmersiveWorld


Added the "Metal Melting" perk. You can remelt old weapons, rods and bars in the Forge. Teachers: Enzo, Kadok, Mannig, Steinar.

You can now fish on some piers. You need a fishing rod, which you have to look for at the fishermen.

Montera, Geldern, Gotha, Monastery.


LimitedSleep


A player cannot sleep on the bed until 8 hours have elapsed since the previous sleep.


Leadership


The number of teachers has been increased. Qualification requirements and costs have increased. Skills can now be learned through the "Teach Me to Fight" dialogue. Skills can now be learned through cheats.


TameAnimal


The number of teachers was increased. Skill requirements and costs have been increased. Skills can now be learned through the "Tell me about hunting" dialogue. Skills can now be learned through cheats.


BalanceUltimate


New teachers from MagicWeapons, Leadership, TameAnimal mods have been added. ImmersiveWorld.

Adjusted stats of new elemental weapons due to the balance of normal weapons.


AlternativeBalanceUncapped


This modification removes the doubling of the cost of Strength, Dexterity and Ancient Knowledge growth above 250 introduced by the alternative balance.


PirateDream


Byla Opravena chyba související s elementárním prstenem.


Fixes


Fixed a bug causing the Bandaro task to be broken.

Fixed an issue with potions appearing on Carrypto's table, Amergin's Druid Chest, and the grog at Bil's bench on Pirate Island.

Removed some items that could not be picked up from the ground.

Fixed a bug regarding the bed at the arena in Geldern.

Harek can be taken to Jens after Cape Dun is liberated.

Fixed a bug where the two-handed sword kept endlessly appearing in the ogre cave near the Monastery after loading the game.

With the MagicWeapons, BalanceUltimate, BalanceUltimate For ImmersiveWorld mods installed, the game will now not crash after entering codes and restarting the game. Since version 1.2, all other mods do not cause this error.



Other


The WorldTextureMix mod has been updated to the current version.

The ContentMod modification has been split into several smaller modifications.








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