Initially, after the first observation of the server behavior, we can clearly outline that the problem with "lag" and possible optimization has been solved. This is certainly great news for the comfort of the game, which is the most important thing. (In addition, other solutions will be prepared to ensure that similar problems do not occur in the future.) So we can go back to the original plans for server development and fly with the theme as it should be. I'm told that specific dates are not worth mentioning, but we plan to do so in the near future:
- Continue to work on the translation. (Actually, we have EN and DE almost fully done).
- Release of the Petu system
- Features (rework)
- Filling a new area in Jharkendar with sidequests.
- Completing the story thread in the Jharkendar dungeon. (Which is also the beginning and foreshadowing of the start of other adventures in the Mining Valley).
- There will also be two types of equipment, all of which can be obtained here, which also foreshadows the battles in the "Arenas"
- Making the Colosseum available in two versions. (It may take a while here, though this is supposed to be a "WoW" quest in terms of mechanics).
- Fixing minor bugs that still persist (And let's not kid ourselves, there are some).
- The release of the Easter event
- Your suggestions
(There are more plans, and the things we're going to do aren't in any particular order, but we thought it would be good to give an overview of what we're working on. Of course, the promised crossbows will be up by the end of the weekend and leaderboards will be available).
Don't forget though, you're in for a great weekend, the 💀fall-irakusa💀 event is in full swing! Plus, there are some great encores waiting for you. And on Sunday, we'll be racing around in search of "Gomez"!
Thank you for being
(Major server problems are solved, so I'll write to the owner now and see if I can finally start the translation :))
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