Introduction
This patch introduces automatic game saves to Gothic 1, Gothic 2 and their modifications.
Storage takes place at fixed, adjustable intervals and only when possible. Saving is paused during battles or during a threat. Additionally, some events may trigger automatic saves, such as transitions between chapters or the completion of a quest. One or more save slots are reserved in the Gothic.ini file, which are alternated for saving. This allows you to keep the last X games saved to avoid accidental bad decisions or corruption of saved games. In order to always be able to find the last saved game, the automatic jobs are marked sequentially, e.g. - Automatic Save 42 -.
⚠ Note: The default setting reserves the bottom three slots for storage*. These should be backed up or saved to other slots before applying this patch. Alternatively, the reserved save slots can be modified in the Gothic.ini file before first use (see below). Please read the "Notes" section below carefully.
Gothic 1: savegame13, savegame14, savegame
INI Settings
The save frequency, reserved save slots, and event-based saving can be modified in the Gothic.ini file in the [AUTOSAVE] section. This section will be created when the game is first started with this patch.
The auto save interval can be set as an integer using the minutes setting.
The range of reserved slots for storage can be adjusted using slotMin and slotMax. If you want to use only one slot for storage, set both to the same value. The storage slots are numbered from 1 to 15. The number 0 represents the fast storage slot. Example: setting 13 and 15 reserves the bottom three slots for storage (13, 14, and 15).
Event-based storage can be enabled with events=1 and disabled with events=0.
Notes
The default settings for Gothic 1 look like this: Save every 5 minutes and rotate on the bottom three slots.
[AUTOSAVE]
minutes=5
slotMin=13
slotMax=15
events=0
If you reserve all storage slots and set a sufficiently short interval, manual storage may become unnecessary.
Extensive testing of various save slot reservation settings has been difficult, and it is strongly recommended to back up the entire directory of saved games before applying this patch!
If the mod already implements autosave, this patch does not perform any actions. If there are still any actions, please report it here (https://steamcommunity.com/sharedfiles/filedetails/?id=2787012251) and I will modify the patch.
To display debug information on screen, add debug=1 to the [AUTOSAVE] section of the Gothic.ini file. In addition to showing the time until the next save, it will also show the reason for pausing the save.
If it is not possible to save at that time, the save will be performed as soon as possible. And then again at the normal interval of X minutes after the last save. The interval is always depending on the last saved state. This means that even with a manual save, the next automatic save is performed X minutes later. This prevents too frequent saving.
The mod is available for download in the Ninja section, where I will gradually add other existing mods - https://www.myrtana.net/en/ninja
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